MW4 DMZ Patch Notes

Updated

Only the DMZ parts of each Modern Warfare 4 patch, rewritten in plain English, newest first. For multiplayer and campaign changes, see the official patch notes.

: Launch hotfix

A small round of DMZ fixes shipped just before full launch, mostly Dynamic Ops and menu bugs.

AreaChange
Dynamic OpsToxic Intercept no longer fails after you finish the Defend the Bomb objective.
Dynamic OpsDynamic Ops text no longer breaks when Menu Text Size is set to Larger or Largest.
InfilEnemy AI vehicles no longer run players over during infil in NK Wilderness.
MenusOpening the Dog Tag Case no longer throws an error.
MenusThe Orders rewards section of the End Game Report no longer shows in low resolution.
PCFixed a performance drop on PC when holding a Heartbeat Sensor with a weapon out.
AudioRemoved some voice lines that played by mistake in Breaking New Ground.

: Early Access update

The first big DMZ patch, released during Early Access. It fixed progression bugs, squad XP and a soft-lock for new players.

AreaChange
ProgressionSelling your starting gear, or dismissing an Active Duty Operator holding it, before your first deploy no longer soft-locks your account. See Gear Up.
BossesThe whole squad now gets XP and King Slayer Calling Card progress for a Commander kill, not just the player who landed the final shot.
Story missionsStory missions no longer give completion credit twice.
Dynamic OpsSafes holding keypad codes in "find the keypad codes" Dynamic Ops no longer spawn inside locked rooms.
Dynamic OpsOn Nintendo Switch 2, a missing prompt no longer blocks Chemical Denial at NuriGO Mall.
OrdersCorrected the description text on some DMZ Orders. If an objective here reads differently from your game, trust the in-game tracker.
MenusThe After-Action Report no longer shows 0 XP after your first match.
Breaking New GroundFixed a crash when breaching the door, AI wandering off when a player goes down, and the tablet staying dark after searching the crashed drone.
InfilEnemy AI no longer runs players over while infilling.
GearThe ISO Apex attachment now works properly in DMZ, and the Impact Smokes Pro trait now triggers when you go down.
FOBUntrack Recipe at the 3D Printer no longer kicks you out of the FOB when nothing is tracked. Shadows no longer pop in and out around the FOB.
MenusThe Gunsmith attachment menu no longer stays on screen during deploy, and Active Duty Operators can be equipped in your Showcase again.
Nintendo Switch 2Saved Blueprint modifications can be bought again.
HajinFixed spots where players could get stuck in rocks.